Cycle Layers using buttons combinaison (more than 1 input)

Hi,

I wonder if it’s possible already to cycle between layers using more than one button to trigger the change. For example Select + Start + A for a gamepad, or Ctrl + Shift + 1 for a keyboard for Layer 1, Select + Start + B or Ctrl + Shift for Layer 2 etc…

It would be interesting to quickly swap between our mappings depending of the game, without using a single button but a combinaison of buttons to do that (to not waste a button on the controller). Or if impossible, “cycle” between all of them with a unique button.

In that second possibility, can we cycle between layers from 0 to 4 then 0 again to 4 in loop using a unique button/key ? I guess by storing/checking the state using expression ?

Best Regards.

That should be possible using expressions. You can use the monitor to figure out the right code usages, then tie them together in the expressions with some logic so that a register gets activated. You can then use that register to switch layers.

It might even work directly with expressions without needing a register at all.