Inverted Logitech Wingman Attack 3 Flight Stick Y axis

The HD remapper seems amazing – thank you.

However, I have a problem using it to link an analogue Logitech Wingman Attack 3 Flight Stick to a first person game on the PlayStation, to move the “camera” view. When the joystick is pushed forward on the Y axis the camera looks up, and when it is pulled back, the camera looks down, which is opposite to what it is meant to be. I tried changing the Scaling to -1, but this didn’t work – it just jammed the camera into looking up. The X axis works perfectly.

Does anybody have any suggestions? There doesn’t seem to be an option to invert on the PlayStation itself.

Thanks so much.

Ideally this would just be a simple mapping with scaling set to -1 as you say, but for now you have to use expressions.

You can create an expression like this:

256
0x00010031 input_state_scaled /* left stick Y */
sub
0 255 clamp

and create a mapping with Expression 1 as input and Left stick Y as output (or Right stick Y if you were mapping it to the right stick).